Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck 7f4de9d5a7 Fixed view frustum calculation and culling 10 lat temu
..
commands Fixed StaticModel rotation 10 lat temu
games Auto code indentation [skip ci] 10 lat temu
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 lat temu
system Render StaticModels 10 lat temu
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
Camera.h Added basic view frustum culling 10 lat temu
Console.h Improved Console, added auto-completion 10 lat temu
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
Exception.h LoaderTR2 tries to load external SFX file 10 lat temu
Game.h Camera movement, first Mesh drawing 10 lat temu
Log.h Implemented get command 10 lat temu
Menu.h Auto code indentation [skip ci] 10 lat temu
MenuFolder.h Auto code indentation [skip ci] 10 lat temu
Mesh.h Render StaticModels 10 lat temu
Render.h Added basic view frustum culling 10 lat temu
Room.h Fixed StaticModel rotation 10 lat temu
RoomData.h Fixed view frustum calculation and culling 10 lat temu
RoomMesh.h Render StaticModels 10 lat temu
RunTime.h Added FPS histogram 10 lat temu
Script.h Auto code indentation [skip ci] 10 lat temu
SkeletalModel.h Fixed StaticModel rotation 10 lat temu
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 lat temu
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
StaticMesh.h Render StaticModels 10 lat temu
TextureManager.h Mesh now RoomMesh, _fixed_ texture bleeding 10 lat temu
UI.h Auto code indentation [skip ci] 10 lat temu
World.h Added basic view frustum culling 10 lat temu
config.h.in Removed WindowGLUT, added WindowGLFW 10 lat temu
global.h Removed WindowGLUT, added WindowGLFW 10 lat temu