Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 vuotta sitten
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games Moved List and Vector into templates folder 10 vuotta sitten
templates Moved List and Vector into templates folder 10 vuotta sitten
utils Removed duplicated buffering code from GLString. Also more asserts. 10 vuotta sitten
Camera.h Removed unused code in Camera 10 vuotta sitten
Emitter.h using sdl2-config for include path 10 vuotta sitten
GLString.h attributes interfered with doxygen 10 vuotta sitten
Matrix.h Renamed MatMath and moved into utils 10 vuotta sitten
Mesh.h Renamed MatMath and moved into utils 10 vuotta sitten
OpenRaider.h Removed networking support 10 vuotta sitten
Particle.h Renamed MatMath and moved into utils 10 vuotta sitten
Quaternion.h Renamed MatMath and moved into utils 10 vuotta sitten
Render.h Added texture debugging 10 vuotta sitten
SDLSystem.h Fixed console command input bug 10 vuotta sitten
SkeletalModel.h Renamed MatMath and moved into utils 10 vuotta sitten
Sound.h Added method to remove loaded sound 10 vuotta sitten
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 vuotta sitten
Texture.h Added texture debugging 10 vuotta sitten
TombRaider.h Moved TombRaider1.h into subfolder 10 vuotta sitten
Vector3d.h Renamed MatMath and moved into utils 10 vuotta sitten
ViewVolume.h Moved bounding volumes into ViewVolume 10 vuotta sitten
World.h Renamed MatMath and moved into utils 10 vuotta sitten