Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 лет назад
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games Moved List and Vector into templates folder 10 лет назад
templates Moved List and Vector into templates folder 10 лет назад
utils Removed duplicated buffering code from GLString. Also more asserts. 10 лет назад
Camera.h Removed unused code in Camera 10 лет назад
Emitter.h using sdl2-config for include path 10 лет назад
GLString.h attributes interfered with doxygen 10 лет назад
Matrix.h Renamed MatMath and moved into utils 10 лет назад
Mesh.h Renamed MatMath and moved into utils 10 лет назад
OpenRaider.h Removed networking support 10 лет назад
Particle.h Renamed MatMath and moved into utils 10 лет назад
Quaternion.h Renamed MatMath and moved into utils 10 лет назад
Render.h Added texture debugging 10 лет назад
SDLSystem.h Fixed console command input bug 10 лет назад
SkeletalModel.h Renamed MatMath and moved into utils 10 лет назад
Sound.h Added method to remove loaded sound 10 лет назад
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 лет назад
Texture.h Added texture debugging 10 лет назад
TombRaider.h Moved TombRaider1.h into subfolder 10 лет назад
Vector3d.h Renamed MatMath and moved into utils 10 лет назад
ViewVolume.h Moved bounding volumes into ViewVolume 10 лет назад
World.h Renamed MatMath and moved into utils 10 лет назад