Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging il y a 10 ans
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games Moved List and Vector into templates folder il y a 10 ans
templates Moved List and Vector into templates folder il y a 10 ans
utils Removed duplicated buffering code from GLString. Also more asserts. il y a 10 ans
Camera.h Removed unused code in Camera il y a 10 ans
Emitter.h using sdl2-config for include path il y a 10 ans
GLString.h attributes interfered with doxygen il y a 10 ans
Matrix.h Renamed MatMath and moved into utils il y a 10 ans
Mesh.h Renamed MatMath and moved into utils il y a 10 ans
OpenRaider.h Removed networking support il y a 10 ans
Particle.h Renamed MatMath and moved into utils il y a 10 ans
Quaternion.h Renamed MatMath and moved into utils il y a 10 ans
Render.h Added texture debugging il y a 10 ans
SDLSystem.h Fixed console command input bug il y a 10 ans
SkeletalModel.h Renamed MatMath and moved into utils il y a 10 ans
Sound.h Added method to remove loaded sound il y a 10 ans
System.h Consistent use of rc_get_bool. Also removed some more unused code. il y a 10 ans
Texture.h Added texture debugging il y a 10 ans
TombRaider.h Moved TombRaider1.h into subfolder il y a 10 ans
Vector3d.h Renamed MatMath and moved into utils il y a 10 ans
ViewVolume.h Moved bounding volumes into ViewVolume il y a 10 ans
World.h Renamed MatMath and moved into utils il y a 10 ans