Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging пре 10 година
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games Moved List and Vector into templates folder пре 10 година
templates Moved List and Vector into templates folder пре 10 година
utils Removed duplicated buffering code from GLString. Also more asserts. пре 10 година
Camera.h Removed unused code in Camera пре 10 година
Emitter.h using sdl2-config for include path пре 10 година
GLString.h attributes interfered with doxygen пре 10 година
Matrix.h Renamed MatMath and moved into utils пре 10 година
Mesh.h Renamed MatMath and moved into utils пре 10 година
OpenRaider.h Removed networking support пре 10 година
Particle.h Renamed MatMath and moved into utils пре 10 година
Quaternion.h Renamed MatMath and moved into utils пре 10 година
Render.h Added texture debugging пре 10 година
SDLSystem.h Fixed console command input bug пре 10 година
SkeletalModel.h Renamed MatMath and moved into utils пре 10 година
Sound.h Added method to remove loaded sound пре 10 година
System.h Consistent use of rc_get_bool. Also removed some more unused code. пре 10 година
Texture.h Added texture debugging пре 10 година
TombRaider.h Moved TombRaider1.h into subfolder пре 10 година
Vector3d.h Renamed MatMath and moved into utils пре 10 година
ViewVolume.h Moved bounding volumes into ViewVolume пре 10 година
World.h Renamed MatMath and moved into utils пре 10 година