Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 lat temu
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games Moved List and Vector into templates folder 10 lat temu
templates Moved List and Vector into templates folder 10 lat temu
utils Removed duplicated buffering code from GLString. Also more asserts. 10 lat temu
Camera.h Removed unused code in Camera 10 lat temu
Emitter.h using sdl2-config for include path 10 lat temu
GLString.h attributes interfered with doxygen 10 lat temu
Matrix.h Renamed MatMath and moved into utils 10 lat temu
Mesh.h Renamed MatMath and moved into utils 10 lat temu
OpenRaider.h Removed networking support 10 lat temu
Particle.h Renamed MatMath and moved into utils 10 lat temu
Quaternion.h Renamed MatMath and moved into utils 10 lat temu
Render.h Added texture debugging 10 lat temu
SDLSystem.h Fixed console command input bug 10 lat temu
SkeletalModel.h Renamed MatMath and moved into utils 10 lat temu
Sound.h Added method to remove loaded sound 10 lat temu
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 lat temu
Texture.h Added texture debugging 10 lat temu
TombRaider.h Moved TombRaider1.h into subfolder 10 lat temu
Vector3d.h Renamed MatMath and moved into utils 10 lat temu
ViewVolume.h Moved bounding volumes into ViewVolume 10 lat temu
World.h Renamed MatMath and moved into utils 10 lat temu