Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 anos atrás
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games Moved List and Vector into templates folder 10 anos atrás
templates Moved List and Vector into templates folder 10 anos atrás
utils Removed duplicated buffering code from GLString. Also more asserts. 10 anos atrás
Camera.h Removed unused code in Camera 10 anos atrás
Emitter.h using sdl2-config for include path 10 anos atrás
GLString.h attributes interfered with doxygen 10 anos atrás
Matrix.h Renamed MatMath and moved into utils 10 anos atrás
Mesh.h Renamed MatMath and moved into utils 10 anos atrás
OpenRaider.h Removed networking support 10 anos atrás
Particle.h Renamed MatMath and moved into utils 10 anos atrás
Quaternion.h Renamed MatMath and moved into utils 10 anos atrás
Render.h Added texture debugging 10 anos atrás
SDLSystem.h Fixed console command input bug 10 anos atrás
SkeletalModel.h Renamed MatMath and moved into utils 10 anos atrás
Sound.h Added method to remove loaded sound 10 anos atrás
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 anos atrás
Texture.h Added texture debugging 10 anos atrás
TombRaider.h Moved TombRaider1.h into subfolder 10 anos atrás
Vector3d.h Renamed MatMath and moved into utils 10 anos atrás
ViewVolume.h Moved bounding volumes into ViewVolume 10 anos atrás
World.h Renamed MatMath and moved into utils 10 anos atrás