Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 år sedan
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games Moved List and Vector into templates folder 10 år sedan
templates Moved List and Vector into templates folder 10 år sedan
utils Removed duplicated buffering code from GLString. Also more asserts. 10 år sedan
Camera.h Removed unused code in Camera 10 år sedan
Emitter.h using sdl2-config for include path 10 år sedan
GLString.h attributes interfered with doxygen 10 år sedan
Matrix.h Renamed MatMath and moved into utils 10 år sedan
Mesh.h Renamed MatMath and moved into utils 10 år sedan
OpenRaider.h Removed networking support 10 år sedan
Particle.h Renamed MatMath and moved into utils 10 år sedan
Quaternion.h Renamed MatMath and moved into utils 10 år sedan
Render.h Added texture debugging 10 år sedan
SDLSystem.h Fixed console command input bug 10 år sedan
SkeletalModel.h Renamed MatMath and moved into utils 10 år sedan
Sound.h Added method to remove loaded sound 10 år sedan
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 år sedan
Texture.h Added texture debugging 10 år sedan
TombRaider.h Moved TombRaider1.h into subfolder 10 år sedan
Vector3d.h Renamed MatMath and moved into utils 10 år sedan
ViewVolume.h Moved bounding volumes into ViewVolume 10 år sedan
World.h Renamed MatMath and moved into utils 10 år sedan