Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck 7f4de9d5a7 Fixed view frustum calculation and culling 10 years ago
..
commands Fixed StaticModel rotation 10 years ago
games Auto code indentation [skip ci] 10 years ago
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
system Render StaticModels 10 years ago
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
Camera.h Added basic view frustum culling 10 years ago
Console.h Improved Console, added auto-completion 10 years ago
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
Exception.h LoaderTR2 tries to load external SFX file 10 years ago
Game.h Camera movement, first Mesh drawing 10 years ago
Log.h Implemented get command 10 years ago
Menu.h Auto code indentation [skip ci] 10 years ago
MenuFolder.h Auto code indentation [skip ci] 10 years ago
Mesh.h Render StaticModels 10 years ago
Render.h Added basic view frustum culling 10 years ago
Room.h Fixed StaticModel rotation 10 years ago
RoomData.h Fixed view frustum calculation and culling 10 years ago
RoomMesh.h Render StaticModels 10 years ago
RunTime.h Added FPS histogram 10 years ago
Script.h Auto code indentation [skip ci] 10 years ago
SkeletalModel.h Fixed StaticModel rotation 10 years ago
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 years ago
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
StaticMesh.h Render StaticModels 10 years ago
TextureManager.h Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
UI.h Auto code indentation [skip ci] 10 years ago
World.h Added basic view frustum culling 10 years ago
config.h.in Removed WindowGLUT, added WindowGLFW 10 years ago
global.h Removed WindowGLUT, added WindowGLFW 10 years ago