Open Source Tomb Raider Engine
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Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
games Auto code indentation [skip ci] преди 10 години
loader Continued work on new Mesh implementation преди 10 години
system Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
Camera.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
Console.h Improved Console, added auto-completion преди 10 години
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
Exception.h LoaderTR2 tries to load external SFX file преди 10 години
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
Log.h Implemented get command преди 10 години
Menu.h Auto code indentation [skip ci] преди 10 години
MenuFolder.h Auto code indentation [skip ci] преди 10 години
Mesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
Render.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
RoomData.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
RunTime.h Added FPS histogram преди 10 години
Script.h Auto code indentation [skip ci] преди 10 години
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
SoundManager.h Rewrote OpenAL, SoundManager, added system folder преди 10 години
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години
UI.h Auto code indentation [skip ci] преди 10 години
World.h LoaderTR2 tries to load Meshes and StaticMeshes преди 10 години
config.h.in make install should work properly on Mac and Linux преди 10 години
global.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. преди 10 години