Open Source Tomb Raider Engine
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Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
games Auto code indentation [skip ci] 10 år sedan
loader Continued work on new Mesh implementation 10 år sedan
system Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Camera.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Console.h Improved Console, added auto-completion 10 år sedan
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Exception.h LoaderTR2 tries to load external SFX file 10 år sedan
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Log.h Implemented get command 10 år sedan
Menu.h Auto code indentation [skip ci] 10 år sedan
MenuFolder.h Auto code indentation [skip ci] 10 år sedan
Mesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Render.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
RoomData.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
RunTime.h Added FPS histogram 10 år sedan
Script.h Auto code indentation [skip ci] 10 år sedan
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 år sedan
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
UI.h Auto code indentation [skip ci] 10 år sedan
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 år sedan
config.h.in make install should work properly on Mac and Linux 10 år sedan
global.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan