Open Source Tomb Raider Engine
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Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
games Auto code indentation [skip ci] 10 лет назад
loader Continued work on new Mesh implementation 10 лет назад
system Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Camera.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Console.h Improved Console, added auto-completion 10 лет назад
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Exception.h LoaderTR2 tries to load external SFX file 10 лет назад
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Log.h Implemented get command 10 лет назад
Menu.h Auto code indentation [skip ci] 10 лет назад
MenuFolder.h Auto code indentation [skip ci] 10 лет назад
Mesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Render.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
RoomData.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
RunTime.h Added FPS histogram 10 лет назад
Script.h Auto code indentation [skip ci] 10 лет назад
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 лет назад
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
UI.h Auto code indentation [skip ci] 10 лет назад
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 лет назад
config.h.in make install should work properly on Mac and Linux 10 лет назад
global.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад