Open Source Tomb Raider Engine
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Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
games Auto code indentation [skip ci] 10 yıl önce
loader Continued work on new Mesh implementation 10 yıl önce
system Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Camera.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Console.h Improved Console, added auto-completion 10 yıl önce
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Exception.h LoaderTR2 tries to load external SFX file 10 yıl önce
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Log.h Implemented get command 10 yıl önce
Menu.h Auto code indentation [skip ci] 10 yıl önce
MenuFolder.h Auto code indentation [skip ci] 10 yıl önce
Mesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Render.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
RoomData.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
RunTime.h Added FPS histogram 10 yıl önce
Script.h Auto code indentation [skip ci] 10 yıl önce
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 yıl önce
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
UI.h Auto code indentation [skip ci] 10 yıl önce
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 yıl önce
config.h.in make install should work properly on Mac and Linux 10 yıl önce
global.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce