Open Source Tomb Raider Engine
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Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
games Auto code indentation [skip ci] 10 年前
loader Continued work on new Mesh implementation 10 年前
system Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
Camera.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
Console.h Improved Console, added auto-completion 10 年前
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
Exception.h LoaderTR2 tries to load external SFX file 10 年前
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
Log.h Implemented get command 10 年前
Menu.h Auto code indentation [skip ci] 10 年前
MenuFolder.h Auto code indentation [skip ci] 10 年前
Mesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
Render.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
RoomData.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
RunTime.h Added FPS histogram 10 年前
Script.h Auto code indentation [skip ci] 10 年前
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 年前
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前
UI.h Auto code indentation [skip ci] 10 年前
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 年前
config.h.in make install should work properly on Mac and Linux 10 年前
global.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 年前