Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
..
commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
games Auto code indentation [skip ci] 10 jaren geleden
loader Continued work on new Mesh implementation 10 jaren geleden
system Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
Camera.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
Console.h Improved Console, added auto-completion 10 jaren geleden
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
Exception.h LoaderTR2 tries to load external SFX file 10 jaren geleden
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
Log.h Implemented get command 10 jaren geleden
Menu.h Auto code indentation [skip ci] 10 jaren geleden
MenuFolder.h Auto code indentation [skip ci] 10 jaren geleden
Mesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
Render.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
RoomData.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
RunTime.h Added FPS histogram 10 jaren geleden
Script.h Auto code indentation [skip ci] 10 jaren geleden
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 jaren geleden
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
UI.h Auto code indentation [skip ci] 10 jaren geleden
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 jaren geleden
config.h.in make install should work properly on Mac and Linux 10 jaren geleden
global.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden