Open Source Tomb Raider Engine
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Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
games Auto code indentation [skip ci] пре 10 година
loader Continued work on new Mesh implementation пре 10 година
system Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
Camera.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
Console.h Improved Console, added auto-completion пре 10 година
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
Exception.h LoaderTR2 tries to load external SFX file пре 10 година
Game.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
Log.h Implemented get command пре 10 година
Menu.h Auto code indentation [skip ci] пре 10 година
MenuFolder.h Auto code indentation [skip ci] пре 10 година
Mesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
Render.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
Room.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
RoomData.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
RunTime.h Added FPS histogram пре 10 година
Script.h Auto code indentation [skip ci] пре 10 година
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
SoundManager.h Rewrote OpenAL, SoundManager, added system folder пре 10 година
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
TextureManager.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
UI.h Auto code indentation [skip ci] пре 10 година
World.h LoaderTR2 tries to load Meshes and StaticMeshes пре 10 година
config.h.in make install should work properly on Mac and Linux пре 10 година
global.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година