Open Source Tomb Raider Engine
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Thomas Buck f570706e20 Added texture debugging 10 年之前
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games Moved List and Vector into templates folder 10 年之前
templates Moved List and Vector into templates folder 10 年之前
utils Removed duplicated buffering code from GLString. Also more asserts. 10 年之前
Camera.h Removed unused code in Camera 10 年之前
Emitter.h using sdl2-config for include path 10 年之前
GLString.h attributes interfered with doxygen 10 年之前
Matrix.h Renamed MatMath and moved into utils 10 年之前
Mesh.h Renamed MatMath and moved into utils 10 年之前
OpenRaider.h Removed networking support 10 年之前
Particle.h Renamed MatMath and moved into utils 10 年之前
Quaternion.h Renamed MatMath and moved into utils 10 年之前
Render.h Added texture debugging 10 年之前
SDLSystem.h Fixed console command input bug 10 年之前
SkeletalModel.h Renamed MatMath and moved into utils 10 年之前
Sound.h Added method to remove loaded sound 10 年之前
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 年之前
Texture.h Added texture debugging 10 年之前
TombRaider.h Moved TombRaider1.h into subfolder 10 年之前
Vector3d.h Renamed MatMath and moved into utils 10 年之前
ViewVolume.h Moved bounding volumes into ViewVolume 10 年之前
World.h Renamed MatMath and moved into utils 10 年之前