Open Source Tomb Raider Engine
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Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW il y a 9 ans
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commands Tweak CMakeLists so sources appear in IDEs [skip ci] il y a 9 ans
deps Tweak CMakeLists so sources appear in IDEs [skip ci] il y a 9 ans
loader Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
system Removed WindowGLUT, added WindowGLFW il y a 9 ans
utils Tweak CMakeLists so sources appear in IDEs [skip ci] il y a 9 ans
CMakeLists.txt Removed WindowGLUT, added WindowGLFW il y a 9 ans
Camera.cpp Room Mesh displayed more or less correctly il y a 9 ans
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
Entity.cpp Fix glm includes for Travis il y a 9 ans
Exception.cpp LoaderTR2 tries to load external SFX file il y a 9 ans
Game.cpp Room Mesh displayed more or less correctly il y a 9 ans
Log.cpp Implemented get command il y a 9 ans
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
Mesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
Render.cpp Room Mesh displayed more or less correctly il y a 9 ans
Room.cpp Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
RoomData.cpp Camera movement, first Mesh drawing il y a 9 ans
RoomMesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
RunTime.cpp Added FPS histogram il y a 9 ans
Script.cpp Added binary file format template for Script il y a 9 ans
SkeletalModel.cpp Camera movement, first Mesh drawing il y a 9 ans
SoundManager.cpp Camera movement, first Mesh drawing il y a 9 ans
Sprite.cpp Fix glm includes for Travis il y a 9 ans
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
TextureManager.cpp Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes il y a 9 ans
config.cpp.in make install should work properly on Mac and Linux il y a 9 ans
main.cpp Removed WindowGLUT, added WindowGLFW il y a 9 ans