Open Source Tomb Raider Engine
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Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 10 yıl önce
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commands Tweak CMakeLists so sources appear in IDEs [skip ci] 10 yıl önce
deps Tweak CMakeLists so sources appear in IDEs [skip ci] 10 yıl önce
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 yıl önce
system Removed WindowGLUT, added WindowGLFW 10 yıl önce
utils Tweak CMakeLists so sources appear in IDEs [skip ci] 10 yıl önce
CMakeLists.txt Removed WindowGLUT, added WindowGLFW 10 yıl önce
Camera.cpp Room Mesh displayed more or less correctly 10 yıl önce
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Entity.cpp Fix glm includes for Travis 10 yıl önce
Exception.cpp LoaderTR2 tries to load external SFX file 10 yıl önce
Game.cpp Room Mesh displayed more or less correctly 10 yıl önce
Log.cpp Implemented get command 10 yıl önce
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
Mesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 yıl önce
Render.cpp Room Mesh displayed more or less correctly 10 yıl önce
Room.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 yıl önce
RoomData.cpp Camera movement, first Mesh drawing 10 yıl önce
RoomMesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 yıl önce
RunTime.cpp Added FPS histogram 10 yıl önce
Script.cpp Added binary file format template for Script 10 yıl önce
SkeletalModel.cpp Camera movement, first Mesh drawing 10 yıl önce
SoundManager.cpp Camera movement, first Mesh drawing 10 yıl önce
Sprite.cpp Fix glm includes for Travis 10 yıl önce
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
TextureManager.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 yıl önce
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 yıl önce
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes 10 yıl önce
config.cpp.in make install should work properly on Mac and Linux 10 yıl önce
main.cpp Removed WindowGLUT, added WindowGLFW 10 yıl önce