Open Source Tomb Raider Engine
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 10 gadus atpakaļ
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commands Tweak CMakeLists so sources appear in IDEs [skip ci] 10 gadus atpakaļ
deps Tweak CMakeLists so sources appear in IDEs [skip ci] 10 gadus atpakaļ
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 gadus atpakaļ
system Removed WindowGLUT, added WindowGLFW 10 gadus atpakaļ
utils Tweak CMakeLists so sources appear in IDEs [skip ci] 10 gadus atpakaļ
CMakeLists.txt Removed WindowGLUT, added WindowGLFW 10 gadus atpakaļ
Camera.cpp Room Mesh displayed more or less correctly 10 gadus atpakaļ
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 gadus atpakaļ
Entity.cpp Fix glm includes for Travis 10 gadus atpakaļ
Exception.cpp LoaderTR2 tries to load external SFX file 10 gadus atpakaļ
Game.cpp Room Mesh displayed more or less correctly 10 gadus atpakaļ
Log.cpp Implemented get command 10 gadus atpakaļ
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 gadus atpakaļ
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 gadus atpakaļ
Mesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 gadus atpakaļ
Render.cpp Room Mesh displayed more or less correctly 10 gadus atpakaļ
Room.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 gadus atpakaļ
RoomData.cpp Camera movement, first Mesh drawing 10 gadus atpakaļ
RoomMesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 gadus atpakaļ
RunTime.cpp Added FPS histogram 10 gadus atpakaļ
Script.cpp Added binary file format template for Script 10 gadus atpakaļ
SkeletalModel.cpp Camera movement, first Mesh drawing 10 gadus atpakaļ
SoundManager.cpp Camera movement, first Mesh drawing 10 gadus atpakaļ
Sprite.cpp Fix glm includes for Travis 10 gadus atpakaļ
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 gadus atpakaļ
TextureManager.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 gadus atpakaļ
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 gadus atpakaļ
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes 10 gadus atpakaļ
config.cpp.in make install should work properly on Mac and Linux 10 gadus atpakaļ
main.cpp Removed WindowGLUT, added WindowGLFW 10 gadus atpakaļ