Open Source Tomb Raider Engine
Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.
Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 10 лет назад
..
commands Tweak CMakeLists so sources appear in IDEs [skip ci] 10 лет назад
deps Tweak CMakeLists so sources appear in IDEs [skip ci] 10 лет назад
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 лет назад
system Removed WindowGLUT, added WindowGLFW 10 лет назад
utils Tweak CMakeLists so sources appear in IDEs [skip ci] 10 лет назад
CMakeLists.txt Removed WindowGLUT, added WindowGLFW 10 лет назад
Camera.cpp Room Mesh displayed more or less correctly 10 лет назад
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Entity.cpp Fix glm includes for Travis 10 лет назад
Exception.cpp LoaderTR2 tries to load external SFX file 10 лет назад
Game.cpp Room Mesh displayed more or less correctly 10 лет назад
Log.cpp Implemented get command 10 лет назад
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
Mesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 лет назад
Render.cpp Room Mesh displayed more or less correctly 10 лет назад
Room.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 лет назад
RoomData.cpp Camera movement, first Mesh drawing 10 лет назад
RoomMesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 лет назад
RunTime.cpp Added FPS histogram 10 лет назад
Script.cpp Added binary file format template for Script 10 лет назад
SkeletalModel.cpp Camera movement, first Mesh drawing 10 лет назад
SoundManager.cpp Camera movement, first Mesh drawing 10 лет назад
Sprite.cpp Fix glm includes for Travis 10 лет назад
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
TextureManager.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 лет назад
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 лет назад
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes 10 лет назад
config.cpp.in make install should work properly on Mac and Linux 10 лет назад
main.cpp Removed WindowGLUT, added WindowGLFW 10 лет назад