.. |
commands
|
Tweak CMakeLists so sources appear in IDEs [skip ci]
|
10 anni fa |
deps
|
Tweak CMakeLists so sources appear in IDEs [skip ci]
|
10 anni fa |
loader
|
Mesh now RoomMesh, _fixed_ texture bleeding
|
10 anni fa |
system
|
Removed WindowGLUT, added WindowGLFW
|
10 anni fa |
utils
|
Tweak CMakeLists so sources appear in IDEs [skip ci]
|
10 anni fa |
CMakeLists.txt
|
Removed WindowGLUT, added WindowGLFW
|
10 anni fa |
Camera.cpp
|
Room Mesh displayed more or less correctly
|
10 anni fa |
Console.cpp
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 anni fa |
Entity.cpp
|
Fix glm includes for Travis
|
10 anni fa |
Exception.cpp
|
LoaderTR2 tries to load external SFX file
|
10 anni fa |
Game.cpp
|
Room Mesh displayed more or less correctly
|
10 anni fa |
Log.cpp
|
Implemented get command
|
10 anni fa |
Menu.cpp
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 anni fa |
MenuFolder.cpp
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 anni fa |
Mesh.cpp
|
Mesh now RoomMesh, _fixed_ texture bleeding
|
10 anni fa |
Render.cpp
|
Room Mesh displayed more or less correctly
|
10 anni fa |
Room.cpp
|
Mesh now RoomMesh, _fixed_ texture bleeding
|
10 anni fa |
RoomData.cpp
|
Camera movement, first Mesh drawing
|
10 anni fa |
RoomMesh.cpp
|
Mesh now RoomMesh, _fixed_ texture bleeding
|
10 anni fa |
RunTime.cpp
|
Added FPS histogram
|
10 anni fa |
Script.cpp
|
Added binary file format template for Script
|
10 anni fa |
SkeletalModel.cpp
|
Camera movement, first Mesh drawing
|
10 anni fa |
SoundManager.cpp
|
Camera movement, first Mesh drawing
|
10 anni fa |
Sprite.cpp
|
Fix glm includes for Travis
|
10 anni fa |
StaticMesh.cpp
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 anni fa |
TextureManager.cpp
|
Mesh now RoomMesh, _fixed_ texture bleeding
|
10 anni fa |
UI.cpp
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 anni fa |
World.cpp
|
LoaderTR2 tries to load Meshes and StaticMeshes
|
10 anni fa |
config.cpp.in
|
make install should work properly on Mac and Linux
|
10 anni fa |
main.cpp
|
Removed WindowGLUT, added WindowGLFW
|
10 anni fa |