Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 10 anni fa
..
commands Tweak CMakeLists so sources appear in IDEs [skip ci] 10 anni fa
deps Tweak CMakeLists so sources appear in IDEs [skip ci] 10 anni fa
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 anni fa
system Removed WindowGLUT, added WindowGLFW 10 anni fa
utils Tweak CMakeLists so sources appear in IDEs [skip ci] 10 anni fa
CMakeLists.txt Removed WindowGLUT, added WindowGLFW 10 anni fa
Camera.cpp Room Mesh displayed more or less correctly 10 anni fa
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 anni fa
Entity.cpp Fix glm includes for Travis 10 anni fa
Exception.cpp LoaderTR2 tries to load external SFX file 10 anni fa
Game.cpp Room Mesh displayed more or less correctly 10 anni fa
Log.cpp Implemented get command 10 anni fa
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 anni fa
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 anni fa
Mesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 anni fa
Render.cpp Room Mesh displayed more or less correctly 10 anni fa
Room.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 anni fa
RoomData.cpp Camera movement, first Mesh drawing 10 anni fa
RoomMesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 anni fa
RunTime.cpp Added FPS histogram 10 anni fa
Script.cpp Added binary file format template for Script 10 anni fa
SkeletalModel.cpp Camera movement, first Mesh drawing 10 anni fa
SoundManager.cpp Camera movement, first Mesh drawing 10 anni fa
Sprite.cpp Fix glm includes for Travis 10 anni fa
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 anni fa
TextureManager.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 anni fa
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 anni fa
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes 10 anni fa
config.cpp.in make install should work properly on Mac and Linux 10 anni fa
main.cpp Removed WindowGLUT, added WindowGLFW 10 anni fa