Open Source Tomb Raider Engine
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Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 10 years ago
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commands Tweak CMakeLists so sources appear in IDEs [skip ci] 10 years ago
deps Tweak CMakeLists so sources appear in IDEs [skip ci] 10 years ago
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
system Removed WindowGLUT, added WindowGLFW 10 years ago
utils Tweak CMakeLists so sources appear in IDEs [skip ci] 10 years ago
CMakeLists.txt Removed WindowGLUT, added WindowGLFW 10 years ago
Camera.cpp Room Mesh displayed more or less correctly 10 years ago
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
Entity.cpp Fix glm includes for Travis 10 years ago
Exception.cpp LoaderTR2 tries to load external SFX file 10 years ago
Game.cpp Room Mesh displayed more or less correctly 10 years ago
Log.cpp Implemented get command 10 years ago
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
Mesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
Render.cpp Room Mesh displayed more or less correctly 10 years ago
Room.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
RoomData.cpp Camera movement, first Mesh drawing 10 years ago
RoomMesh.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
RunTime.cpp Added FPS histogram 10 years ago
Script.cpp Added binary file format template for Script 10 years ago
SkeletalModel.cpp Camera movement, first Mesh drawing 10 years ago
SoundManager.cpp Camera movement, first Mesh drawing 10 years ago
Sprite.cpp Fix glm includes for Travis 10 years ago
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
TextureManager.cpp Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes 10 years ago
config.cpp.in make install should work properly on Mac and Linux 10 years ago
main.cpp Removed WindowGLUT, added WindowGLFW 10 years ago